Wednesday, February 16, 2011

Homework Assignment: 2/16

How did Bungie ultimately overcome the problem of 'featurism' that had plagued the Halo2 game?

With Halo2, Bungie took a disjointed development approach. Each department worked separately before amassing their efforts. With Halo3, Bungie was able to refine their approach, having learned from the failures of their previous effort. By focusing less on detailed graphics and more on balancing gameplay, Bungie was able to create a more enjoyable game. Through thousands of hours of player testing during development, they were able to quickly identify problem areas and correct them. This lead to a more balanced weapon system, better map layouts, and a generally better idea of what the player experiences during their time in the game world.

FPS Concept Art:

 

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